// BOOTPMedium.java (C) K. J. Turner 08/03/06 // Boot Protocol medium package protocol; // protocol package import java.util.*; // utility support import support.*; // protocol entity support /** This is the class for an IP medium. @author Iain A. Robin, Kenneth J. Turner @version 1.0 (1st September 1999, IAR): initial version

1.4 (9th March 2006, KJT): updated for JDK 1.5
1.5 (24th July 2010, KJT): minor tidying */ public class BOOTPMedium extends Medium { // protocol medium // protocol variables private static Vector randoms; // random number list private static int randomIndex; // random number index public BOOTPMedium() { // construct medium instance super(); // construct as generic medium randoms = new Vector(); // initialise list of randoms } protected PDU getMatchingPDU(String s) { // get matching PDU on channel PDU pdu; // PDU String sdu; // PDU contents int sourceStart = s.indexOf ('[') + 1; // get start of entity name int sourceEnd = s.indexOf (']'); // get end of entity name String sourceName = // get PDU source s.substring(sourceStart, sourceEnd); int typeStart = s.indexOf (' ') + 1; // get start of PDU type int typeEnd = s.indexOf ('('); // get end of PDU type String type = // get PDU type s.substring(typeStart, typeEnd); int parEnd = s.indexOf (')'); // get end of PDU parameters sdu = s.substring(typeEnd + 1, parEnd); // get PDU parameters for (Enumeration e = pdus.elements(); // go through PDUs on channel e.hasMoreElements(); ) { pdu = (PDU) e.nextElement(); // get next PDU on channel if (pdu != null && // valid PDU and ... pdu.type.equals(type) && // type matches and ... pdu.getSource().getName(). // source matches and ... equals(sourceName) && sdu.equals(pdu.sdu)) // SDU matches return((pdu)); // return with this PDU } return((null)); // return no PDU as no match } public void initialise() { // initialise medium super.initialise(); // initialise generic medium randomIndex = 0; // initialise randoms index } protected static float random() { // random number (from list) Float rand; // random number if (randomIndex < randoms.size()) // get number from list? rand = (Float) randoms.elementAt(randomIndex++); // get number from list else { // make new random number rand = new Float(Math.random()); // get random number randoms.addElement(rand); // add to list randomIndex++; // increment list index } return((rand.floatValue())); // return random number } }