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45 lines
2.1 KiB
C
45 lines
2.1 KiB
C
7 years ago
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#ifndef _SOCKET_H_
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#define _SOCKET_H_
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#include "utility/w5100.h"
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extern uint8_t socket(SOCKET s, uint8_t protocol, uint16_t port, uint8_t flag); // Opens a socket(TCP or UDP or IP_RAW mode)
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extern uint8_t socketStatus(SOCKET s);
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extern void close(SOCKET s); // Close socket
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extern uint8_t connect(SOCKET s, uint8_t * addr, uint16_t port); // Establish TCP connection (Active connection)
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extern void disconnect(SOCKET s); // disconnect the connection
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extern uint8_t listen(SOCKET s); // Establish TCP connection (Passive connection)
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extern uint16_t send(SOCKET s, const uint8_t * buf, uint16_t len); // Send data (TCP)
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extern int16_t recv(SOCKET s, uint8_t * buf, int16_t len); // Receive data (TCP)
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extern int16_t recvAvailable(SOCKET s);
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extern uint16_t peek(SOCKET s, uint8_t *buf);
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extern uint16_t sendto(SOCKET s, const uint8_t * buf, uint16_t len, uint8_t * addr, uint16_t port); // Send data (UDP/IP RAW)
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extern uint16_t recvfrom(SOCKET s, uint8_t * buf, uint16_t len, uint8_t * addr, uint16_t *port); // Receive data (UDP/IP RAW)
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extern void flush(SOCKET s); // Wait for transmission to complete
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extern uint16_t igmpsend(SOCKET s, const uint8_t * buf, uint16_t len);
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// Functions to allow buffered UDP send (i.e. where the UDP datagram is built up over a
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// number of calls before being sent
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/*
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@brief This function sets up a UDP datagram, the data for which will be provided by one
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or more calls to bufferData and then finally sent with sendUDP.
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@return 1 if the datagram was successfully set up, or 0 if there was an error
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*/
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extern int startUDP(SOCKET s, uint8_t* addr, uint16_t port);
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/*
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@brief This function copies up to len bytes of data from buf into a UDP datagram to be
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sent later by sendUDP. Allows datagrams to be built up from a series of bufferData calls.
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@return Number of bytes successfully buffered
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*/
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uint16_t bufferData(SOCKET s, uint16_t offset, const uint8_t* buf, uint16_t len);
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/*
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@brief Send a UDP datagram built up from a sequence of startUDP followed by one or more
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calls to bufferData.
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@return 1 if the datagram was successfully sent, or 0 if there was an error
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*/
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int sendUDP(SOCKET s);
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#endif
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/* _SOCKET_H_ */
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