nouveau génrateur pour le labyrinthe et ajout fichier lab.json
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6611a5b65f
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package json;
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import java.io.BufferedReader;
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import java.io.FileNotFoundException;
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import java.io.FileReader;
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import com.google.gson.Gson;
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import modeles.*;
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public class Generateur {
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public Labyrinthe labyrithe() {
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BufferedReader bfr= null;
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try {
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bfr = new BufferedReader(new FileReader("/home/nicolas/workspqce_eclipse/projet/src/json/lab.json"));
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} catch (FileNotFoundException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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//FileReader file = new FileReader(json);
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Gson gson = new Gson();
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String str="{\"positionX\":0,\"positionY\":0,\"sortie\":false,\"monstre\":[{\"nom\":\"premier monstre\",\"pAttaque\":5}],\"porte\":[{\"ouvert\":true, \"position\":\"H\"}]}";
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Labyrinthe labyrithe = gson.fromJson(str, Labyrinthe.class);
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return labyrithe;
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}
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}
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{
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"listePersonnage":[
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{
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"nom":"test",
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"pVieMax":10,
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"pVie":10,
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"pAttaque":20,
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"arme":"",
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"armure":"",
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"bourse":100
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}
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],
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"listeSalle":[
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{"positionX":0,
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"positionY":0,
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"sortie":false,
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"monstre":[{"nom":"premiermonstre",
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"pAttaque":5}
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],
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"porte":[{"ouvert":true,
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"position":"H"}]
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}
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],
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"listeArme":[
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{"nom":"arme1",
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"prix":10,
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"resistance":10,
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"pArme":10}],
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"listeArmure":[ {"nom":"armure1",
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"prix":10,
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"resistance":10,
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"pArmure":10}]
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}
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